I am behind so will have to do 2 today to catch up. I pulled some other minis from the same bag as Lady Bláth Ní Faracháin so I can at least get her top bodyguard, Brock, and her hat assistant (our games sometimes seem to have some very hat-centric stories). I could produce these in the Apex rules, but think I'll do Brock as a Traveller military person, then get the Apex info from that. The hat-assistant (she really does more than that: the mini is actually a female military person that happens to be holding a backpack which we can say is a set of hat bags) may also be Traveller to begin with, but then I'll do a quick Apex makeover.
Rolling up some 2d6 Traveller stats: 56AA87 and getting an odd, this will be Brock's initial UPP. High endurance and intelligence, he looks like he would survive best in the Army (Marines not quite as easy to get in or survive...hmm, 50/50 and - Army it is).
Brock Avernii, Army Captain 2 Terms, age 25 56AA97
Blade-1, Rifle-1, Medical-1
Raised in hills of Wales, Brock joined the Army and spent 8 years learning skills and living often in the wilds. Having been commissioned and promoted early in his career, it stagnated after that. Deciding the private life would be better suited for him, and having met Lady Bláth Ní Faracháin during his second term, he applied to be in her bodyguard, and her parents and she agreed. A tall, dark-haired man with a prominent chin, Brock is rock-steady in the face of combat, but turns to a blushing, stuttering fool around women, even his charge.
Term 1 (18-21)
Getting into the Army as soon as he completed high school, Brock is rapidly commissioned as a Lieutenant and promoted to Captain. He gets +1 EDU, Blade Combat (Blade)-1 and Gun Combat (Rifle)-1. Sadly, his strength gives him a negative DM for most bladed weapons. Hopefully We'll roll a personal development strength roll!
We'll do one more term - for the Apex game this bodyguard is 2-3 levels below our socialite, so he will be a younger and not full of amazing skills. And he does make re-enlistment.
Term 2 (22-25)
He barely survives, and does not get promoted, so only 1 skill. I've been rolling sequentially on the tables, and so he picks up Medical-1 from the advanced education table. He musters out, disappointed that he was not promoted.
Mustering out
He gets a middle passage and Cr5000. We'll drop that to Cr4,000 as he is buying equipment before getting hired as chief security for her Ladyship.
Apex stats
Level 2 Mercenary, 15HP, Defense: 14, Saving roll: 13, XP: 2000
- Strength: 8
- Intelligence: 13
- Wisdom: 12
- Dexterity: 10
- Constitution: 13
- Charisma: 10 (rolled)
Weapon specialization: Rifle (+1 to hit, +1 damage; from the Traveller Rifle)
Advantage on save vs poison and death
Traits
- First Aid (1d4+2 on binding wounds for the Traveller medic skill)
- Accuracy (+2 to ranged attacks)
Anita Close, Marine Corporal 1 term, age 22 A79786
Pistol-1, Mechanical-1
Travellers Aid
A79786. Goodness - twice as strong as Brock! She gets better DMs for the Marines, so let's see if she gets in. And yes, if only by that +2 DM! Anita will be a 1 term Marine to keep her also a low-level character. A chatterer, Anita has a hard time keeping her mouth closed. Despite her 4 years as a Marine, she still is not as quiet as she needs to be at times. Very organized, she keeps notes on everything she does and needs in a small notebook she keeps with her. Constantly organizing things, any room she is in will be put in order not long after she arrives. Dark-skinned with red hair usually tied up in a ponytail, she prefers her Marine fatigues rather than more feminine clothing, despite her Ladyship's gentle admonitions. Fortunately, her broad shoulders readily carry the various accouterments of her Ladyship.
Term 1 (18-21)
Entering the Marines, she survives but is not commissioned. She does get promoted to E2, Corporal (taking the enlisted ranks from book 4). Going to give her 2 rolls: she picks up Gun (Pistol)-1 and Mechanical-1. Deciding that the military life is not for her, she leaves the Marines and picks up Traveller's Aid. It is in those surroundings where she meets and is soon hired as Lady Bláth Ní Faracháin's assistant, mostly to keep track of her hats and clothing.
Apex Stats
Level 1 Mercenary, 14HP, Defense: 14, Saving roll: 14, XP 600
- Strength: 14 (+1)
- Intelligence: 10
- Wisdom: 10
- Dexterity: 10
- Constitution: 13
- Charisma: 12 (rolled)
Weapon Specialization: Pistol (+1 to hit, +1 damage; from the Traveller Rifle)
Advantage on save vs poison and death
Traits
- Tough as nails (1 armor reduction). those Marines are tough!
Nothing in Apex per se to deal with that mechanical skill. She is just handy with a wrench.
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Brock (left), Lady Bláth Ní Faracháin and Anita in front of the Faracháin Home (really a picture of Monticello, from a puzzle. If you get a chance, visit it as it is a really interesting place) |
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