We started in the Purple Hootch, a startown dive bar where starship yard workers tend to hang out after work. Jake, our ex-policeman, did not roll well on his streetwise, so the patrons seemed to be avoiding him as a recognized outsider. Tyrell, seeing a small group of General Products shipyard workers, introduced himself and was asking about getting employed at General Products. Going to the main office in Enris, the capital of Montca, was the solution. Todd (rumor C) mentioned he used to work there and remembered the days of building the Kinunir. This thread was not followed up, though Tyrell did meet get to know Matt and Julie a bit better. I pointed out that they could see the ID cards on the employees, and while I had the scene set up for a bar fight to see about the IDs, this group for some reason plays the Traveller RPG a lot different from a fantasy RPG. Where I am pretty sure a fight would happen.
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| ready for a fight that never happened |
Regardless, deciding to hack into the corporate offices, Jake finds a contact from his police days, Mike. They get there, and Mike is very anti-Imperial. For Cr2000 he helps Moses by supplying some anti-tracking and infiltration software. Between that aid, his own computer skill, and this player usually rolling really high, they get all the information they need: the actual placement of the black globe fitting, and the actual fuel tankage. Given an extra tip, Mike also gives them connection info for Treena, a drone pilot who also does not like the Imperium.
They meet up with her the next day in the park, and she has 2 drones flying around to keep track of her surroundings. She agrees to the job, with Cr2500 up front, and Cr2500 after the job. She has drones that can fly in Montca's thin atmosphere, and spider bots that can probably get into the Kinunir. Pascal and Tyrell notice the drones flying surveillance. They are probably aware that the drones carry full, high-def holographic cameras and microphones. Treena said that this evening would be a good time to do this as the 43rd Dive to the Bottom is starting right outside the port, and between the drones reporting on that and all the activity, there will be a lot of false positives for the General Products yards. Giving her a better chance at success.
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| Treena |
Later that morning, the Oberlindes Lines executive shows up, asking if they will do the job. They agree as they have half the required info already, and with Treena's work should have the corroborating data.
And let it here as it was about 9, and despite not being employed at the moment, I still get up at 4am to get to the gym. 40-year-old habits are hard to break, and I want to keep doing that regardless. Health is important!
Equipment
- Comm dots: short range comm devices that fit behind the ear. By themselves they are like a walky-talky with about a 1km range. But they can interface in the standard networks (and standard charges will apply) and be basically a cell phone. The League uses standard Imperial codecs and interfaces as well as their own, and the League comm dots can work across both networks. Cr100, battery recharges wirelessly in most starships, or there is a small charging pad that can plug into various sources
- Communicator. Something between a cell phone and walky talky. Range is 500km and can be used as a base station for comm dots as well. Includes audio and a slide out vidscreen, and like most smart phones of today, is a small hand-held computer as well. It can record in holo, flat and audio, and if connected to the local GPS system can be used as a mapping system. Cr500, TL14
- portable computer. For those requiring more oomph in their computing power, portable comps (aka laptop) give a full keyboard and holographic screen and can connect wirelessly to League of Imperial networks. Additional software can be loaded on it, and in a ship can be used to interface with the main ship computer.
- Drones. There are all sorts, from rotorcraft for atmospheres to much more expensive grav drones that can work with no atmosphere. Usually have a full raft of sensors, including audio, holographic cameras, 2D cameras, thermal imaging. Prices vary from a few hundred credits to tens of thousands depending on types. For Treena, she has several, but all are rotary craft designed to work even in Montca's thin and tainted atmosphere. She also has several spider drones that use legs to walk about and have manipulators.














