I know - maybe too many posts about the code. But as this blog was originally created for my Traveller software (which I think 3 people have used :) ) going with that is okay. Today I added the travel codes: while I've set up the classic Traveller codes, this also allows you to add any kind of travel code you want. Messing with color a bit, and while red and green look okay, the amber is a yellow that just does not show up well.
Anyway - added the ability to attach a travel code to a planet. Though I think it needs to be at the system level maybe? Or can different planets in the same system have different codes? For example, could a gas giant be okay (Green) but the main planet in the system is Red? I think the classic leans to the whole system has that code. I can always move that later if necessary.
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Travel codes |
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travel code with color! |
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show the code |
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bases! |
Game Prep
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Welcome to Woodfall |
Painting
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Yorfeal Kegbeard and Mop |
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a cardinal is nesting next to my house - no need to paint! |
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Halt! |
https://traveller-ct.blogspot.com/2025/04/traveller-system-generator-part-1-of.html
https://traveller-ct.blogspot.com/2025/04/traveller-system-generator-part-2-of.html
https://traveller-ct.blogspot.com/2025/04/traveller-system-generator-part-3-of.html
https://traveller-ct.blogspot.com/2025/04/traveller-system-generator-part-4-of.html
https://traveller-ct.blogspot.com/2025/04/traveller-system-generator-part-5-and.html
https://traveller-ct.blogspot.com/2025/04/traveller-system-generator-part-6.html
Part 7 towards the bottom here
https://traveller-ct.blogspot.com/2025/05/traveller-system-generator-part-8.html
https://traveller-ct.blogspot.com/2025/05/traveller-system-generator-part-9.html
https://traveller-ct.blogspot.com/2025/05/traveller-system-generator-part-10.html
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