Got the basic "generate the main world based on Book 3" service completed and it seems to work. Basically, it will create the main world based on book 3. The only thing I do not like is that the service does have the Scout & Navy bases hardcoded in as far as the TL DM, and their chances of being in the system.
Of course, there are a few hundred steps to keep going! I need to decide if I want to generate the rest of the system based on Book 6 & the Mongoose World Builder's book or do the "generate a subsector" and basically, based on system density, see if each hex has a world or not. Or even add in the world explainer stuff on the previous Windows/Android app that never went anywhere. Eventually I'd like to figure out how to draw the maps like the TravellerMap, and since that is open source I think, I can probably get what I need from that to do it. Or cheat like I have in past and create the .sec files and use it's API to draw the maps. But: the core functionality is now in there. I'll probably play some more tonight with it as soon as I decide what I want to add next.
I need to stop spray painting Gatorade bottles. But now I have a scene from Space:1999 (and a partially painted Alphan). Not sure when that RPG will show up, but if we can play face to face I am going to have toys!
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inspecting the atomic waste dumps |
https://traveller-ct.blogspot.com/2025/04/traveller-system-generator-part-1-of.html
https://traveller-ct.blogspot.com/2025/04/traveller-system-generator-part-2-of.html
https://traveller-ct.blogspot.com/2025/04/traveller-system-generator-part-3-of.html
https://traveller-ct.blogspot.com/2025/04/traveller-system-generator-part-4-of.html
https://traveller-ct.blogspot.com/2025/04/traveller-system-generator-part-5-and.html
https://traveller-ct.blogspot.com/2025/04/traveller-system-generator-part-6.html
Part 7 towards the bottom here
https://traveller-ct.blogspot.com/2025/05/traveller-system-generator-part-8.html
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