Sunday, May 25, 2025

Game Switching, Traveller System Generator Part 12

After mulling over the last session (and trying to stop feeling sorry for myself!) I talked with a couple of the players, and they are okay with me switching the Saturday game to a different game while the survivors heal up at Kegbeard's place. I do want to return there, but I want to figure out some better ideas for running TFT.

And I started some more prep for the eventual Monday night game, as we are returning to the world of Brass Rings. Hooking with one of the returning players from that 2-3 session game we ran. He played Bucky:

Dr. Crackers (who sent out Bucky Bridgewater & Miss Fay Meadowheart to find his nephew, Brie Parmesan) has gotten in touch with Bucky - Miss Meadowheart has gone missing! She had made copies of the plans and documents Brie found at the Forerunner location back at Endkeep Station, and was determined to see if there was more to that complex than what they found. That was more than two weeks ago. Miss Meadowheart's aging parents, Fromage and Sweety Meadowheart, have offered to finance her search and rescue. Apparently she is the sole heir to Meadowheart Farms, an expansive mini-goat farm near Tannis Falls and the Greate Tree. They have 200 washers up front to pay for supplies and tickets to where she was last known to go: Endkeep Station!
This is the Monday night game, and that game is pretty light rules-wise. I just need to loosen up (which is hard for me - I live and work a world with pretty strict rules on how things work. Why I prefer crunchy games, though one would think I would like to let loose of those restrictions. But anyway...) We've a bit more time before I have to start running it, so I do want to create some more maps and locations and a few things like that. One of the interesting game mechanics is before each game arc, they roll on a table for an objective. They get extra XP if they manage that goal. And I'll be adding XP for cheese puns in the game as the core game has a that light-hearted approach.

For the Saturday group, we're going to switch from TFT to Corsairs - sky pirates! My idea is that they are a pirate crew on a corsair, complete with a base of operations on some floating island. I have a large-scale world map I made for that game last time we played. The immediate goal is to be determined, but they are going to be sponsored by one of the kingdoms as a privateer, and perhaps some spying, espionage, destruction of enemy supplies. That sort of thing.
Tebou, World of Corsairs
Based loosely on the map in the book. I've also bought or received the updated character and ship rules. But I also need to re-read all that to get that straight in my head as well. Though sometimes I do feel my brain is getting full over the years. Or just slower. 
Classic Farside by Gary Larson

Miscellaneous

I link to the games I mention where I can - not to try and sell or anything as I have nothing to do with these games other than playing them. But figure some of you may want to review the games themselves. Plus, I like cross-referencing things - miss the old card catalogs from libraries. Yeah, odd segue, I know.

Traveller System Generator

Made a bit of progress on adding bases to systems. Issue is it adds but does not remove. But I'll get that eventually. Decided to leave that as-is for the moment and start on the "create a system from this main planet". Where the planet generator creates the main planet, but then we want to generate the system from that. We've got the bases now added (though never removed - yet!). Need to generate the sun, belts, gas giants and all the other planets. I'll be adding the PBG so that the user can control that part. As I have Memorial Day off (though on call, so need to check the computer once in a while) I may see if I can get a good start on that process tomorrow. Which means re-reading Book 6 to start with.
Bases! And now realize I need to add the planets it has, PBG. And make it pretty.

https://traveller-ct.blogspot.com/2025/04/traveller-system-generator-part-1-of.html

https://traveller-ct.blogspot.com/2025/04/traveller-system-generator-part-2-of.html

https://traveller-ct.blogspot.com/2025/04/traveller-system-generator-part-3-of.html

https://traveller-ct.blogspot.com/2025/04/traveller-system-generator-part-4-of.html

https://traveller-ct.blogspot.com/2025/04/traveller-system-generator-part-5-and.html

https://traveller-ct.blogspot.com/2025/04/traveller-system-generator-part-6.html

Part 7 towards the bottom here

https://traveller-ct.blogspot.com/2025/05/traveller-system-generator-part-8.html

https://traveller-ct.blogspot.com/2025/05/traveller-system-generator-part-9.html

https://traveller-ct.blogspot.com/2025/05/traveller-system-generator-part-10.html

https://traveller-ct.blogspot.com/2025/05/traveller-system-generator-part-11-and.html




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