Looks like the next game I'll run for the group will be an OSE dungeon-crawling one. Though the next game I run after that I will do a SF bounty hunter, and probably Traveller. So I'll need a few NPCs, and having a half-painted fighter mini, think I'll roll up some stats until a good set comes along. I was also testing some sparkly paint, so she has green sparkly hair. Not sure if I should make her an Elf in that case, an astoundingly non-typical Orc or half-Orc, or a human who has peculiar shampoo that turns her hair green and sparkly. Or perhaps she has some fairy lineage. Hmm, that could work for a backstory that only comes out in bits and pieces.
Fighters prime requisite is strength. So I'll roll my 3d6 until I get something well above average, then the rest of the rolls will be the rest of the rolls. I may do that as a home-brew rule, though I really prefer straight as rolled.
Anyway, 4 rolls later I get a 15.
- Strength: 15 (+1, open doors on 3 in 6, +5% XP)
- Intelligence: 11 (is literate in Common)
- Wisdom: 15 (+1 on magic saves)
- Dexterity: 8 (-1 AC, -1 missile, -1 initiative)
- Constitution: 10
- Charisma: 12
Merry Swingsword
Her time as a personal guard at Fort Covenant |
Day 1: Classic Traveller Scientist Day 2: OSE Gnome Illusionist
Day 3: Mongoose 2e Navy Commander Day 4: The Fantasy Trip Spy
Day 5: Aslan Outcast Day 6: Traveller Army Commando
Day 7: OSE 4th Level Cleric Day 8: Mongoose Traveller Journalist
Day 9: Delve Goblin Day 10: Space Gits Military Intelligence
Day 11: Traveller 5.10 ex-student Day 12: Traveller Assassin Aslan
Day 13: TFT Elf Mage Day 14: Classic Traveller Pirate
Day 15: OSE Mycelian Day 16: The Gravedigger
Day 17: Delve Witch Day 18: OSE Fighter
And I've been remiss and not linking to the Tardis Captain who started this whole thing!
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