Sunday, January 29, 2023

Character Challenge 2023: 29/31: Traveller Port Authority Cargojack

Just rolling some dice! 76B796. Mostly average attributes though a high endurance and a bit smarter. Decided to dig into the Zombicide:Invaders box. And it turns out I had painted a couple of those minis - I was using them for characters in games back when we were playing face to face. Entirely forgot about that it has been so long.

This one was one of the civilian extras from that KS campaig, a thinly disguised Leeloo from the Fifth Element (they really were pushing the copyright buttons, making them just different enough, though one set did have to get redone if I recall). Based on the scene I just created, I figure she is a Port Authority person, trying to tell this large alien that perhaps parking in the middle of a cargo bay is not the best place to park.

I have a few Port Authority careers, but my favorite has always been the JTAS one, as that is where I first saw it. And I really miss those magazines. Mongoose sort of re-did them (with an awful lot of just copying what was already done) but their binding makes them hard to read. And I am really not liking the Mongoose approach to Traveller. Which is fine: I have all my Classic stuff, and there seems to be enough people liking it. Just too Judge Dread style for me I think). 

Autora Flinx, Port Authority Cargojack

77B796 3 terms, age 30, rank O2
Ships Boat-2, Grav-Vehicle-2, Admin-2, Carousing-2, Navigation-1, Vacc Suit-1, Bribery-1, Forgery-1

Autora Flinx hails from a mid-tech world, and works at the Brashnigii Port, a class B port located next to the Proxli Sea. An industrial-style port, Brashnigii often has huge freighters land on-planet. These freighters often have cargo bays larger than some small ships, and the Port Authority often has to check those bays for contraband, pathogens and other things. She has been a cargojack since entering the service, and is chief for Epsilon Group, which handles the huge freighters carry cargo to and from the world. A bit of a hotshot who loves driving and piloting shuttles, she still does her job but has been known to let small things slide for the right price. A good person to know at the port if you need to know what is going on, and maybe slip something past security.

You don't get to park that truck in the cargo bay, mister!
though now sure whose truck that is - pretty sure the critter from Zombicide is not going to fit!


Term 1 (18-21)

Year 1, Year 2: Basic Training

Working the yards, she becomes quite nimble at dodging loading cranes and crazy truckers. She also learns how to get along a bit better with the ship crew and officers. Gaining +1 dexterity (UPP: 77B796) and Liaison-1 skill, Autoro gets out of basic training a bit quicker, a bit more polished.

Year 3: Transfer?

She is offered a chance to transfer to a nearby system with a class A port, but Autora has family and friends here, and actually likes Brashnigii Port - there is this great little hole in wall diner that serves the best vegni steak you have ever had! She instead picks up Grav-1 deciding that perhaps she wants to be one of those crazy truck drivers.

Year 4: Shuttle Duty

Taking to driving trucks, and now shuttles, Autora really takes a shine to driving and piloting. This year she flies small shuttles and picks up all the skills:  Ship's Boat-1, Navigation-1, Vacc-Suit-1, Grav Vehicle-2.  

Term 2 (22-25)

Year 1: Customs and Security

Her bosses think she is getting a little too comfortable flying all over the port, and Autora spends this year in customs and security. Not a glamorous job, she apparently makes friends in low places and picks up Forgery-1

Year 2: Orbital Yard

After a year inspecting cargo bays, she spends this year at the high port. Bored with restrictions of living in a big tin can in the sky, she parties a bit hard this year. No promotions, barely survives (hey, she did get the vacc suit on despite being drunk) and picks up Carousing-1 

Year 3: Orbital Yard

She was retained in her position. Sadly, still no promotion, survival was easier, but no skills. Autora is working on automatic, bored out of her head.

Year 4: Customs and Security

Moved back to this section, Autora is actually promoted to officer rank, and, still having friends in low places, picks up Bribery-1 as a new skill.

Term 3 (26-29)

Year 1: Customs and Security

While not promoted this year, Autora seems to be settling into her role and picks up Admin-1. Between that and forgery and bribery, as well as liaison, she can probably get around in any administrative setting!

Year 2: Customs and Security

She feels like she has found her groove: picking up Admin-2 and promoted to an O2 rank, Autora is finally taking her job and career choice seriously.

Year 3: Ground Element 

Back on the synthacrete pads, she is moving cargo around without needing to inspect it. Going back to her earlier ways, she visits the off-port bars a bit too much and gets Carousing-2 as she gets back to her partying ways.

Year 4: Orbital Element

Back operating to and from the high port, Autora picks up Ship's Boat-2, bcoming a bit of a hot-shot shuttle pilot. She also thinks she has had enough working for the Port Authority, and may leave the service at the of this year.



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