Somehow today has sped past. Though I did get a Zombicide: Black Plague game in today that we actually won. Though we thought we'd lost but then the tides turned.
Personally, I am not a fan of zombie stuff. Other than the Zombicide games as at least I can get people to play. And despite me liking crunchy games, finding people who want to play (and finding time to play, and for me actually figuring out how to play!) is hard. So fun coop games work well enough for my gaming itch. And sadly, not sure my mental capacity is there for actual complicated games. Sometimes I think I like the idea more than the reality.Needing a character, and looking at the Alchemy, Explosives and Inventions book, and liking the idea of an apothecary, we can try that. This is an "expert class" of the cleric class, and can use magical research to create potions of healing starting at 2nd level. They also gain a +1 hp/die on healing spells and has a 2-in-6 chance of detecting poison. It may be cheaper to get an apothecary hireling along if you go through a lot of healing potions! Plus, something I've not managed to do, is get the players to craft things and go on adventures to collect the goods they need to craft things. I'd have to do the heavy lifting as none of them really want to deal with actual rules as I did bring it up before but it "was too complicated." And then of course I got into a discussion of an RPG without rules is just make-believe and wish-fulfilment which did not endear me to the group. Sadly, I am the only one who seemingly likes crunchy rules in my group. But enough whining when I actually have a group that manages face to face! And we always have a good time. So counting my blessings!
Sister Veritas never quite fit in with the Sisterhood of Maion, God of Wind. Being only a half-Elf, she felt that perhaps her connection to this god honored by many Elves was not complete. It was not until she spent a few years in the gardens and herbary that she suddenly found her connection through the plants. She focused her studies there, becoming an apothecary for the nunnery for a few years. Then, deciding to spread her help to other, she left the Indigo Woods and ventured into the world. She has accompanied more than one adventurer's group, both to provide aid as well as searching out new plants and herbs. She does tend to get a bit focused on plants and considers them easier to get along with the people.
Not a fighter, she can usually create healing potions in a few days and normally will carry 1d6 with her ready for use. If she has time, she has some honey she found that gives +1 on the healing for light wounds. Plus works well on toast.
Care for a cuppa tea? (Pinterest, no credit) |
Maion, God of Winds
In my old pantheon he is one of the primary gods the Elves worship. Perhaps I'll expand a bit on thi god as I've not really done much with my pantheon in a long time.
Miscellenous
I fear I will not have time tomorrow to get a character rolled up - Mondays are good days as we do have our game night, but as I leave the house at 4:30 and get home in time to eat then meet up, there is not a lot of time for anything else. My habit of getting to the gym before work is one I want to keep as long as I can. While my mental facilities may be questioned (see one of the intro paragraphs) I at least have my health!
Character Challenge
Day 2: Classic Traveller Noble
Day 6: Classic Traveller Army (died in chargen!)
Day 10: Mongoose v1 Traveller Belter
Day 11: War for the Wastelands Nuke Baby
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