Saturday, January 11, 2020

The Fantasy Trip - Dragraffe Chapter

As per the previous post, the party will have to save the young dragraffe. Their native natural range is about 200 miles south of Edge city, in the hills that border the southern edge of Kalor Desert. So we have an overland trip they need to prep for, and they will need a real reason to do so other than doing the right thing.

So, the circus / sideshow master is a cruel person, and there will have to be some haggling to get Hans out of the cage, as well as the young dragraffe. And here is where we bring in our patron, the Lady Veranda McCory, a naturalist and part of the gentry. She was one of the people amongst the crowd and noticing the interest our young half-Elf has with the dragraffe as well as the outer group, after they get Hans out of that situation, they all receive nicely engraved invitations for high tea at the McCory estates. She wants to restore the creature to its home, knowing it will slowly starve here. The dragraffes eat only a very specific tree that is only found in the hills south of the desert. The trees require much warmer weather than Edge City is having, especially now that we are in the start of winter. She is willing to pay them a fair wage, based on the jobs found in the rules. For the master physicker, 100 silver a week. Crut the rogue is n at 50 silver a week, Hans at 50 silver as well and the Runt Gubbler, well, that will have to up for discussion as she is not sure a Goblin mage is even needed for this trek. In addition, she is supplying a large wagon and draft horses to haul the dragraffe.

A trip of 200 miles should be interesting. The rules for travel are pretty straight forward:
30 miles/day for normal road travel which is the 1st actual 150 miles, the 20 miles/day along secondary road through the desert. There will also be outdoor encounters as per page 55 of the manual, and I will have to come up with some of my own tables as I have way too many monsters and things I've picked up over the years (darn you Kickstarter!). And huh, really need to describe that topaz ring that granted Hans both +3 DX and the curse of the werewolf. Perhaps he should have looked at the ring a bit closer to see about deciphering the runes. And apparently he cannot take it off.

The dragraffe may also attempt to get out of her cage and fly around - hopefully animal friendship is working! And Hans will turn into a werewolf as per the rules each full moon. Pretty sure that will become an interesting adventure of it's own.

And a dragraffe stats:
ST: 30 for young, 60 for mature adults
DX: 10 - 12
IQ: 7
MA: 12 ground, 30 flying. 

An odd cross between a giraffe and dragon, dragraffes eat a tree unique to the hills south of the Kalor Desert. They do not share dragons lust for gold per se, but they do seem to collect shiny things like crows. Their nests are built into the hills, shallow caves usually with a mixed varierty of shiny things. Also unlike dragons, they ten towards herd behavior, with 2-4 males, 6-12 females and several young in various ages. They are relatively rare, but due to their restrictive diet do not fare well long outside their native habitat.

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