Thursday, January 23, 2020

Big Wreck - Antiquity

While the next session should probably finish up the King Richard arc, I need to start thinking about Antquity. While it is far too easy to come up with a generic planet so that they all seem the same, we are talking entire worlds, and in fact, entire systems. You could spend years just poking around one system. And of course, I do tend to overprepare.

Regardless, based on the TravellerMap web site (which also has a very beautiful print result - see below), we have some interesting information on Antiquity.

A high tech world with a thin tainted atmosphere and a zero law level leads us to all sorts of potential mischief. Now, just because there are no prohibitions does not mean there are no laws. But it does mean that pretty much anything could be made available.

However - actions may have repurcussions. Sure, you can carry around a man-portable fusion gun (well, depending on your version of Traveller) but firing it and causing damage to life and structures may have compensation laws for those bereaved, and fines and jail time for damaging property. I'll have to work out something to get a good hand out to let the players know that yes, then can get all sorts of toys here. But no, random murder hobos are probably going to get into trouble, probably shot by other murdering hobos!

With such a small population (20,000) there may be a lot of automation as well.

Per the Wiki (and probably public info is as per the sheet below, which will be a handout to the players; the TAS may have additional details and at least 1 character does have a TAS membership, so I will generate an additional info sheet for that):
Antiquity/Ian (Corridor 0816)  A423420-C
System Details: Primary: F6 V, Planetoid Belts 1, Gas Giants 4
  • Antiquity is a poor, nonindustrial world.
  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • This world has few prospects for economic development.
  • This world contains an archaeological site with suspected high-tech remnants of the now-vanished Ancients precursor race.
  • This a "high technology" world with technology achievements at, near, or over technology standards for Charted Space.
  • It is a member of the Third Imperium in the Ian Subsector of Corridor Sector in the Domain of Vland.
  • This world has a nearby Imperial Naval Base, capable of handling warships.
  • During the Long Night, this world was named Askizan.
And some of my images which I will work into a form and then we will all ignore it. And I still need to get a notebook - my printouts got all out of order last session. I know we've a few of them down here someplace!



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