Friday, January 29, 2021

Character 29 of 31: Hunter

 Janie "JJ" Jackson

A94A45 Hunter 5 terms, age 38
Hunting-2, Electronic-1, Mechanical-1. Shotgun-1, Rifle-1, Laser Rifle-1, Body Pistol-1
Cr0, High Passage, body pistol, hunting rifle, hunting laser rifle, shotgun

Growing up on Dalia in District 268, Janie, known as JJ to everyone, Janie and her parents hunted in the game preserves, learning to hunt most animals before she graduated high school. Shipping with her uncle in his Safari Class Hunters Dream, she picked up some basic skills for maintaining the ship and handling the  inevitable paperwork involved with getting hunting licenses on various worlds. She is an excellent shot with a variety of weapons and has extensively customized her personal guns. She has had a few close scrapes, including one time hunting the very elusive kobrai of Avastan: not from the hunt itself but crossing too close into a setter's land. Some of those people are very intense about property rights.

Younger looking than her 38 years, she is quiet until you get her started on hunting. Then she will have tall tales, expert advice, and a yearning you can hear to get on her next hunt. Eternally calm, she knows how to wait and has a great deal of patience. She also has a complete lack of understanding about animal rights people. She also rarely eats her greens but is a vigorous carnivore and gets along very well with Aslan and Vargr. She is looking to follow in her uncle's footsteps and wanting to get her own hunting ship and crew.
Toting her custom LasTek 15H Laser Rifle
Kobrai of Avaston

  • Strength 11
  • Dexterity 7
  • Endurance 5
  • Intelligence 10
  • Education 4
  • Social 5
  • gender 4, female
Going for a hunter this time around as the strength gives a +2 to the survival roll. And she may end up with a safari ship!

Enlistment is hard with a 9+ to get in and lacking any of the DMs to help. But we do manage it on a 10 (okay, so it took 3 times, but I really wanted a hunter, but no more faking rolls now!)

Term 1 18-22
Survival: 10 + 2. No ranks, so she gets 2 skill rolls a year. Though in re-reading book 1, all classic characters get 2 skills for the 1st term, and up to 4 if they get both a position and promotion if I am reading that correctly. And I've had a string of characters unable to use the advanced education table it seems. Though my gender rolls have evened out.
  • Personal 2 = +1 dexterity UPP B85A45
  • Service 1 = Gun: Rifle-1
  • Career = Hunter-1
Re-enlist on a 5+, and 9 is good to go.
Term 2 22-26
Survive on an 11 (okay, so now I am rolling high again!)
  • Education 2 = Electronic-1
  • Personal 5 = Gun: Shotgun-1
Re-enlist on 10
Term 3 26-30
Survive on an 8.
  • Education 1 = Mechanical-1
  • Personal 2 = +1 dexterity UPP B95A45 (she now gets a +1 DM on shooting things)
Re-enlist on a 12
Term 4 30-34
Survive with 5 + 2 for 7, so it was a close call this term!
  • Service 1 = Gun, Laser Rifle-1
  • Education 6 = Admin-1
Re-enlist on a 7, probably last term
Term 5 34-38
Survive with a 7
  • Personal 5 = Gun, Body Pistol-1
  • Service 4= Hunting-2
I did not roll a 12 (and not sure that really applies), so I can get out. Aging rolls of 7, 9, 7 means I lose a strength & endurance. UPP A94A45. Time to leave!
Mustering Out
5 Rolls, and I really want a safari ship since they are cool. So we'll roll on the material benefits a bit to see if we can roll a 6.
  • Benefit 5 = Weapon, her custom hunting rifle
  • Benefit 2 = High Passage
  • Benefit 3 = Weapon, her custom laser rifle
  • Benefit 3 = Weapon, her custom body pistol
  • Benefit 2 = Weapon, her custom shotgun
Well, dang, never a 6 though she has a crapload of guns. And a high passage ticket...

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