End Result
The Process
As we need some nobles, I thought I'd try to use T5 to generate a noble. Oddly it only took me 2 rolls (and I roll straight as rolled!) to get 6799BC. Starting off as a baron, so we only need 1 promotion, err, elevation, to get to the Marquis level we need.
Having a decent intelligence and already a great education, of course we go through the university system! It is unlikely with his 11 education to fail any of rolls, and of course, he does not. We end up graduating with Administration-4, Philosophy-2. Continuing education, hie easily makes his master's degree, gaining History-2 and Psychology-1. This is assuming I followed the education rules correctly: sometimes T5 is vague and is written from the perspective of someone who has it all in his head and this is merely the cheat sheet. I really wish he had gotten some professional editors as pretty sure it was just the core group doing this.
The noble career in T5 is really a game of intrigue. The 4 stats for the risk/reward are C2 C3 C4 C5, or for Sir Flynn 7-9-9-11, so pretty good odds. Rolling along, he fails the risk and is exiled to someplace at the outskirts of the Imperium for a year (exile count = 1) in his very 1st year of his 1st term. He does make his reward, and apparently exercised regularly as he picked up +1 strength. Flynn's UPP is currently 7799BC. The 2nd year he makes his return, so no intrigue or elevation is possible. He picks up Pilot-1, perhaps piloting back from his exile. Year 3 he makes the intrigue (intrigue count = 1), and somehow, I actually rolled 12, which is what he needed for his elevation to Marquis (the exiles count against the roll, the successful intrigues count for. Without a lot of successful intrigues it is very difficult to get elevated the higher your nobility rank as you need to roll your current rank + exiles - intrigues. So being a 12, I needed to roll 12 + 1 - 1, or 12. And I did. This is an interesting mechanic as it does make elevations increasingly difficult unless you are really successful in the intrigue rolls. He also succeeded in the reward and gains the Counsellor-1 skill. Year 4 we have another successful intrigue (exile: 1, intrigue: 2) and gain the Liason-1 skill. Needing a 12 to get elevated (current noble rank 13 + 1 (exile) - 2 (intrigue) = 12 or better to roll) my rolls return to normal with a 6.
His 2nd term he is again exiled (that 7 dex/C2 stat bites him each time!) He also managed to fail the reward roll and being exiled cannot roll for elevation (exile: 2, intrigue: 2). Year 2 he returns, gaining the Leader-1 skill. I am thinking that returning does not allow you to roll for intrigue (and even mention that above. Silly stream of inconsistent consciousness!) Year 3 wins the intrigue (exile: 2, intrigue: 3) but no elevation. We do add to our dexterity this year. Year 4 he is again exiled to the hinterlands, though does pick up Comms-1.
Being a young man of 34, he has been "exiled" to the far-off world of Iomaria. Granted 8 terrain hexes, he will have a yearly income of Cr240,000 per year, and he is kept away from the further intrigues closer to the Imperial Court. He has been tasked with keeping the population in line with the Imperial standards and seeing if he can make them a more enthusiastic Imperial system. He has the Navy and Scout bases as needed.
Having gone through this process, I now need a bit more personality. Very highly educated with few actually practical skills, and having been exiled 3 times in 8 years, I believe Sir Flynn, despite his above average intelligence, is also overly confident. There is no imposter syndrome for the Marquis! Despite this, he does have some innate leadership skills that have helped him to return in triumph and has a small coterie of sycophants at his beck and call on his estates on Iomaria.
He will often be at starport, where he has extensive offices. Knowing that he also needs to help the native population to enjoy the fruits of being Imperial citizens, he also throws several lavish parties yearly. While some are aimed more at the government bureaucrats and trying to get the laws to ease up for Imperial trade, he also throws galas for "the common folk" that are more like vast street parties.
His sealed grav limo is one of the few gravity vehicles on-world, and is often seen flying across the vast estates he has. The tainted dense atmosphere does mean filter masks are required outside of buildings. Behind the scenes, Sir Flynn has been working on attempts to remove the deadly pollens from the air, and has hired at his own expense a couple of scientists who work out of the starport (which is one of the reasons he spends a fair amount of time there).
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