The Space Gits game was pretty short but pretty direct. I think the players had a good time, but I only wanted to run a few sessions. Though I do want to get back to it as I think it is fun.
I have a week to prep the next face to face session at my house. I've got the OSR Booster and will let them roll on the weapons or armor, their choice, and maybe the halfling hearthsinger may know about those. But first they have to get there, past the splattered gelatinous ooze they blew up last session.
I still plan on having Stubboon's ghost there but also may bring back the demon/succubus from the earlier sessions: I want them to have a slightly better combat for one, but also if they can succeed, they may help the corruption of the magic in that area. They do have a lot of people in that party though not many magic weapons that can defeat her. I need to be cautious if I do that.
I've set up a test dungeon past that last spot: I think I will have something start chasing them as they have not left anyone behind to guard the door. And my players generally only read my blog when I post the recaps so pretty safe to put that out there (and even if they do read it, they are excellent at playing in character even knowing things their characters don't. I am a very fortunate gamer!)
Anyway, brought out the toys and played with some configurations. It is even on a cardboard sheet so I can put it under the gamer table (a folding table that is above the coffee table so I can slide it there to hide it from the players! Of course, the purpose of the folding table was to put it away between sessions. It has not been folded up for quite some time).
I took a picture, then using Google Draw started putting ideas down. I will need to expand on these, but also go through the minis I have for appropriate creatures and things and have them all ready BEFORE they show up instead of trying to search while they are there. I have some boxes I can put the "may get used this session" minis into to have that ready.
I also bought the Mongoose Classic Traveller Book 9: Pirates book. I'll do a review of that in an upcoming post. While I don't like the direction Mongoose is taking Traveller (and their art is just not good I feel - often so vague it looks like AI art though I know it is not. But art is in the eye of the beholder), the quick preview looked like Classic Traveller, and it uses the same LBB format.
And no Zombicide this weekend as my fellow player got sick. I may have to bring in the modern or SF version as we've been playing the Green Horde a lot and it is good to switch things up. We've been making our own scenarios up, including multi-level versions using the vaults as the basic idea.
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