Sunday, March 31, 2019

Death Test - Triumph

Despite being down to three characters, two of which were badly wounded, they managed to survive. Now they did avoid the bear room, then after that, kept going west. So they only had to cover 7 rooms. But - the last room had a giant. One hit and it would be instant death. The characters tried to run out the door, but bounced back. This was their first, and it turns out, only time, they tried to avoid combat. Well, it was a giant!

Fortunately, giants have a pretty low DX, 9. And in the 4 combat rounds he never laid a club on anyone, and each of the remaining three fighters managed to score hits and whittle him down to size. Leaving that room, they found stairs and past that curtain, the recruitment officer.

Almost 400 points were given based on the kills. These are divided by the original number of fighters, 6. The remaining three only made recruit (but fast recruits!) as they managed to avoid a fair amount of combat by going straight through. So they garnered 70 experience points apiece, not even enough to bump a single stat.

Next round, I will have 4 higher caliber fighters go in and see what we can do. And choose a different path.

Ahh - a giant! Run away!

Bounce! Ahh, a giant!

That giant sure was clumsy!

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