There was some conversation after the last game session about longer games. This was from one of the younger players. The way our group works is we usually have 2-3 concurrent games due to the size of the group. We alternate between 1 and 2 month sessions. Most games try to be "complete" by the end of the session. I managed in the 1 month intro game to actually complete that particular Traveller adventure (4 sessions covered character creation and two days of in-game time). Then we did continue that for a 2 month session one month later, but only got to the end-game on the last session and it was not actually completed. We did have chunks of people out sick and so I slowed things down a bit to try and get everyone in on the last and not-quite conclusive session. Hopefully we will be able to continue that game - I think there is potential there. And I think I am getting a bit better at refereeing. Other than combat...In college we played pretty much the same campaign for about 2 years, off and on. Somewhere I think I still have Scout Nathan Brazil (hey, I was reading the Well World series at the time and thought the name was cool). A short fat guy who had a lot more charisma than I did. I based his physical appearance from a character in one of the Journals (JTAS 09):
And entirely unrelated to Traveller, turns out another of the players in the group also got the Fantasty Trip I Want It All set. I believe that we will be able to play a few rounds of In the Labyrinth at some point this summer - between the two of use we'll have at least 4 copies of the game. And that game has a very well-defined combat system. Kinda looking forward to that: I am hoping we can do a shared world where I can play sometimes and he referees, and then the other way around. In the same world.