After much discussion, they called in the army from Fort Allen. Ace and Archie had made previous trips there, usually miscellaneous supply runs, the occasional Army officer who may have been a been late in getting back from Cape Coleman, It took a fair amount of persuading to get Jungle Girl on board the giant metal flying thing, but once on there, she...well, actually got airsick. They hauled everyone out of the temple area, include the two German flight technicians.
On the way back, they were trying to figure out how to get Jungle Girl back to her jungle: civilization was not the place for her. Ace was thinking about bailing via parachute on the way back, but in looking at the maps, Fort Allen was almost due north of the temple, and the jungle and badlands where they left Jungle Girl's two dinosaurs was to the west. He was talked down from taking over the plane and having the US Army become an adversary to the group. While I commend the comic book thinking, my games generally have repercussions for that sort of thing. Though it would really change the arc of the game a good deal. Though Ace may not be able to get back to his sea plane if that had happened, there would have been a lot of different adventures than I was originally envisioning!
Landing at the base, they off-loaded the Germans, and Ilsa knew she could never go back to Wissenschaftliche Kreidestation, nor could Dr. Mader. There was talk about Project Paperclip, but technically that happens at the end of WWII, not a few years before it starts. But Dr. Mader was the poster child for that, so she will remain at the base to be debriefed before heading to the USA to work for the Army scientists. She left her atomic ray gun in Archie's capable hands.
As Captain Mills of the Army base owes them, he is transporting them to an area in the badlands where a plane can land. It is about in the middle, so they can look to either direction to see if Jungle Girl's dinos are still near the crevasse, or have moved back to the jungle. It has only been about 2 days since they left.
I also bumped everyone up a level at the Fort (hey, it was a very good debriefing!), and now realize I need to update the character sheets for those 2 players who do not have the book or PDF of the game. And done. And everyone also gets a new trait, so we'll have some discussion on that. Basically, for me, they have achieved the primary goal: destroyed the temple and the crystals (well, they actually have the crystals) and keep the Nazi's from getting them.
Also hard to believe we've had 10 sessions, 11 counting session 0 way back when. There is at least 1 or two more in this game to get to a good spot as they want to get Charlie Alnut's boat back to him, Jungle Girl back to the jungle (though she may have other ideas). And they've yet to meet Rosie, Charlie's wife. Not that I can do Bogart & Hepburn justice, but they are who these two are after getting back from Africa. But I have several ideas for adventures in getting Jungle Girl back, and I really want to have dino-riders in here as that was why we really started this game, and oddly no one picked that class. So, we do need to have them in there. And as they have yet to meet the Nazon (which is oddly similar to Nazi but I was not thinking that when I used a random name generator to pick a name. Promise!)
There are also many more games to be had: Dr. Tong has a map that may lead him to the center of the earth, those coins are still a mystery (and one of the players came over briefly, and I managed to at least show him the physical coins. I really do miss face to face, but we're still not there for this group). And of course, the adventure of getting a feral child back to the jungle where she is apparently well-equipped to stay alive. So it may well be more than two sessions, though I am looking forward to playing my centaur Athagio of the Cephates Herd of the Perry Fields.
And yes, the recap is a bit brief - it has been a week since that session and I've not been keeping notes, so this is coming from my memory. I need to write things up the next day, but unfortunately work is getting in the way of playing! And my memory, well, where was I again?
No comments:
Post a Comment