The last session is fast approaching. I am going to have to write the NPC dialog as I cannot wing it well enough, and don't want to do the whole metqagame thing and just explain things.
What I am hoping is that they get through the night, perhaps some NPCs killed, perhaps the mystery is figured out as to why they have all been essentially kidnapped (and while I do have some of the players reasons figured out, the wanderers in the bunch are a bit more complicated).
If all else fails, I'll have one of the player's previous characters come along in the Katydid and pick the crew up for transport to the D port. Ialso want to have a Bwap along as the Marquessa's seneschal or something, to have an NPC along to help smooth out a few things.
Her fancy lab ship is all of 1 jump away on D'Arlee, so I've started some mapping for that.