Somehow we did manage to find the evidence Vax Datos was looking for, along with what seems to be small AI that pleaded for help. Who were we to turn our backs on it? Plus it looked a lot like some of my vidcams I've used over the years: a floating sphere with a camera. But this one talked with us, and we managed to escape with it as well.
Back at the port, we have three very fancy autonomous grav vehicles in the lower bay, and a few crates and luggage for our guests in the empty vehicle bay. I walked our two guests to their stateroom and went over the emergency procedures. We launched within our launch time successfully, Watching sensors as the No Refunds moved to the jump point, I noticed a small craft that seemed to be following us: we were heading out-system and the ship was not a jump capable craft. As there were Space Patrol craft near by, we were not concerned. A few hours later we were where Captain Luax wanted us to be, and with Lando's blessing from the engineering deck, we entered jump space.
As soon as we were safely in jump space, I shut down my sensor deck, and started the meal preparation. First meal after jump was a spacer tradition according to the captain. While I was no chef, I managed to help Ewo cook up a fairly splendid feast. We even broke out some vintage wine from Nix, an agricultural world with a dense, tainted atmosphere that somehow grows some amazing grapes that produce a very well cultured wine. Our guests seemed to enjoy the repast before settling back into their stateroom for the first night.
So I made an 8 on the astrogation roll, and as there is not an actual astrogrator on board other than our uber-capable Ewo with astrogation-0, we still had nothing to worry about on that roll. We'll come out about where we expect to come out.
The week in jump I roll on the on-board ship events: one of the passengers appears to be extremely reclusive, and other than that 1st meal, the rest of the crew never sees him again. The other passenger, a woman named Carie Rezel, while we do see her, is also a bit stand-offish. In between cleaning and checking over the cargo (those are some sweet rides from Psziz!), Malik gets to know the robot.
Seeing if I can make my way through the T5.10 robot maker process. I may also see about the Classic Traveller Book 8, Robots, or see if there are any Cepheus rules for dealing with robots.
Size and form
This strangeform (non-humanoid) robot has a positronic brain, resulting in a holographic intelligence pattern begin developed in the iridium sponge. I want this to be about the size of a soccer ball or so, which turns out to be about 5.57 liters. So that will be 5.57 units, which is going to be pretty small for the rest of the robot!
Brains
Using the brains table, we can calculate just how smart this is, which is a function of cost. The size is 2 units (leaving us 3.5 units) and for an intelligence of 10, putting it a bit smarter than your average human, will cost us KCr200. Note that a positronic brain ages, never sleeps, is self-powered, cannot use wafers, does not require air and has a natural personality. Note that out C4 stat is 10, or A. C4 equates to human intelligence.
Senses
Body
Education
Sanity
Social Characteristics
Skills
- Computer 5
- Language 2
- Anglic
- Trokh (Aslan)
- Recon 2
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