Evening of the 25th day of Haelhold.
With the fire behind them, our adventurers, along with Sharn and Petal, move to the fairy circle as the half moon rises. Crossing the river, Petal tells the mischievous fey wanting to trip Baldur and Enoki back in the pond to behave. As they come out from the trees, in the darkness comes a deep, rumbling voice: "Give us the food."
the scene on Owlbear.rodeo |
Quinby attempts to rush through the gurh in front of him, and Petal follows him, mostly to make sure he does not fall into the circle. Enoki moves close and sprays his spores to calm the two down in front of him. Rolling a natural 20, we decide he had enough spore to effect both the gurh. One made his saving roll, the other did not. Seeing a battle about to start, Baldur, Sharn and Enoki move to deal with the other two mishappen dwarves. There is a tussle for the moon stone as the non-sleepy gurh manages the snatch it from Quinby. Baldur deals a lethal blow to one of the gurh, with Sharn behind him, ready with her dagger. They both frog-walk the sleepy gurh into the circle as Quinby and Petal battle the other. Petal lowered her haed to ram it with her horns, but she being so tall and he being so short, managed to miss. Quinby managed to snag the moonstone back and then throw it into the circle, where it disappeared, sort of fading out of existence. They also get the other subterranean dwarves pushed into the circle after Quinby rustles through what little clothes they had, and they manage to get 7000 gold.
And that was the entire evening: we started a bit late and talked more than played. I actually have a couple things in store shortly that will drive up the stakes for our characters. And yes, that 7000 gold really made no sense, but I was using a creature from Creature Feature Compendium, and it used one of the random treasure tables so I used that as-is. Really should have thought that part out a bit more as it gave everyone a bit more experience really than the encounter should have I think. But it is what it is.
Creature Feature Compendium |
the gurh |
Pretty much where we left things. Amazingly this was the 10th session, so I am holding it together. As previously mentioned, the stakes are going to get a bit higher now that two of the characters have leveled up at least once. I need to look at those stats for Sharn as well to see how much this may help er level up. I think she has a good distance to go.
Characters in this scene
ArtStation - Lookout |
These nasty creatures are known as Gurh. The name is drawn from their own debased tongue. They are indeed an offshoot of Dwarves that delved too deeply and became corrupted by the weird radiations they encountered in the bowels of the earth. While they may appear feral at first, they are not. However, their culture has mutated as much as their bodies. Although they still work metal and mine as their cousins do, these endeavors do not fill their lives as they do those of their mundane kin. The Gurh have long ago traded the pursuit of gold and honor for demon worship and dark magic.
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