Saturday, October 27, 2018

Pax Stellar

Working on the Pax Stellar adventure, and think I can get another 3/4 week adventure out of this at least, if the players come back after our current D&D game.

I'm bringing in sources from all over. The mechanical life is from Dr. Mordecai Crowley’s Journal of Planetary Travels by Michael Murdock. He has another Kickstarter going for volume 2 - I really hope it makes it! The hex map is via Campaign Cartographer - I am not getting any better but I just don't have the time and inclination at the same time! And The drop ship is from the most excellent blog http://travellerrpgblog.blogspot.com/  This guy does amazing things!




Link to the current WIP guide:
https://1drv.ms/b/s!AgjJYJOsJH7WgdZqqfYL9gVdz1ieOA

Sunday, October 21, 2018

Pax Stellar

Still reviving my old college Traveller game based on the remaining maps.

The Pax Stellar system was a trio of planets that were once a mighty space empire. That is all I can recall from those days. As one of the players is a barbarian from Planet Bob, we've decided Planet Bob is also known as Pax Stellar by the Imperium. A heavily interdicted world due to the presence of autonomous, mechanical life.

Basically, I've got a book from a Kickstarter that I liked, and actually figured I could use that as a background source for the world...


The player's character, Osrum, has this cool little robot. Even better, there is a psionic link between the robot & Osrum. Which is the primary reason the system is interdicted: The Imperium first has that tendency to really dislike psionics. And robots. Psionic robots are basically double trouble. Yet - think of the possibilities!



He has another KS going, and I hope this 3rd time around will work!

https://www.kickstarter.com/projects/michaelmurdock/mordecai-crowleys-journal-of-interplanetary-travel?ref=user_menu

Sunday, October 14, 2018

Fantasy Maps

Sill on a "recreating the college maps in something perhaps more up to date". Although I actually do like the plethora of hand-made maps I made back then.

I may have posted this one before - this is one section of the world and mostly human lands. Apparently lands may have had species-specific primary residents. The next map is a close-up of a section, and my plans for the 1st The Fantasy Trip game I get going. I've got a cool KS "drop in" sort of map/adventure that is in a creepy, swampy area. It fits in well with this area: Stubboon was a trader almost a century ago, and tried to have a shortcut between the far northern lands and End City at the coast. Apparently taking a shortcut through the Terror Lands did not sink in as possibly a bad idea. He did make it through but there where three standing battles, and he never made it all the way to Edge City.  Stories abound about the treasure trove of magical and mundane items left at the various battle sites as Stubboon and his rapidly dwindling caravan raced towards the civilized and urbane Edge City.

Although in really looking at the map, the Downunder Route does not seem that much longer...


Friday, October 12, 2018

Not Traveller

This is the current iteration of my D&D paladin's scroll of pedigree. Pretty sure I need to fancy it up some (some fancy scroll work, images, etc). He comes from Nyrond nobility so I found a map of the area, and snagged some of the regions around there for his ancestry.

I'll try & post some Traveller stuff soon, and maybe start working on the Traveller Tracker again. Maybe clean up the UI a great deal. Need to keep up with C# as it has been a couple of years now since I was doing that professionally.


Tuesday, October 02, 2018

Traveller Tracker - redo again?

As Microsoft decided not to further develop their touch-centric Office software, which is UWP, I may rewrite the tracker software again to be regular Win32. Meaning it would have an installer rather than having to go through the whole side-loading thing. Plus the layout, despite all my best intentions, got horribly muddled. And I figured out some of the cargo things when working different versions, so it is also sort of mixed up more than I like.

While this is a very niche thing for a niche audience, it is still something that could prove useful.  Most of the work I've done is still valid - it is just the presentation is bad.

I'll think about it, and see if I can get some time. Now that I am sort of back to refereeing games, my time is filled up (although the next 2 months are D&D, say hello to Sir Ray Sao of Nyong, a paladin of Pholtus!) I will be working some more of MTU as that is where we'll keep on playing, as there has been some interest in continuing the game.