Tuesday, November 11, 2025

Traveller System Update 24

Another minor update with a couple of small changes. Sometimes it gets difficult to get motivated. I know what I want to do, just getting lazy. 

The changes here are 1 minor cosmetic update, 1 logic correction, and one safety check. Playing with things and noticed that after I generated the system from a main planet, that option was still there. Now it will show View System if the planet is part of a system, else the generate system. I've also corrected it so that the orbit gets saved off correctly with the main planet we've generated this system for. Which also means I should now generate the other planets in that system, but I need to reread things: I don't think they go through the normal process, and I also need to figure out the gas giant and planetoid belt placements if the system has those. The final check was something that, had I tests, should have been already corrected. The int to hex thing takes an integer and converts it to the Traveller hex code. But with DMs and stuff, that number could be less than zero or greater than the number of hex digits. Now, in theory, we should be checking that BEFORE we call this, so I've got something else that is not paying attention to bounds. I'll have to look into that.

now with view system
There are a lot of other things I need to get around to as well, but getting the time and inclination to do so at the same time is sadly not as easy as I'd like. And I feel the only way I'm going to make progress is to make sure I set aside time to do so, but then it becomes like work versus something I want to do because I like it.

Which is oddly interesting as, during this last weekend's trip to visit my siblings (and an aunt who turned 90), one sister quit her job after getting transferred because the new position was robotic. In her words, it lacked joy. Fortunately, she does have another job and has just interviewed for another she wants. And my job, while not exactly joyful, is something I do enjoy as I work towards a much better system. And I realize just how fortunate I am. And it is not even Thanksgiving!

And more spaceships showed up, and I am also backing the capital ship project Kickstarter 0-Hr has going on. Maybe I can get my friends to play Full Thrust! Figure in Traveller these tankers could be used in-system from the gas giant to the main world, or to supply fuel at those way stations in rifts. Which did not exist per se in the rules but equally, did not not exist. 
tail-sitter tankers!


finally painted
And finally got around to painting the gryphon. Only 4 paints: the wings are speedpaint leather, the body speedpaint yellow sort of swishing with the leather, then black wash and white dry brushing. Not like the 4+ flesh paints for that minotaur! Decided to take the easy approach this time. Now to get it into play, and as I may be doing another Zombicide:TFT game this weekend, will figure that out. At least I have a card and stats for it.
from The Fantasy Trip Bestiary